class CfgMovesMaleSdr : CfgMovesBasic {
	class States {
		class Crew;	// External class reference
		
		class KIA_UH60_Pilot : DefaultDie {
			actions = "DeadActions";
			file = "\ca\air\Data\Anim\KIA_UH60_Pilot.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
		
		class UH60_Pilot : Crew {
			file = "\ca\air\Data\Anim\UH60_Pilot.rtm";
			interpolateTo[] = {"KIA_UH60_Pilot", 1};
		};
		class AH64_Pilot : Crew {
			file = "\HWM_Air\anim\ah64_gunner.rtm";
			interpolateTo[] = {"KIA_UH60_Pilot", 1};
		};
		class KIA_AH64_Gunner : DefaultDie {
			actions = "DeadActions";
			file = "\ca\air\Data\Anim\KIA_UH60_Pilot.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
		
		class AH64_Gunner : Crew {
			file = "\ca\air\Data\Anim\UH60_Pilot.rtm";
			interpolateTo[] = {"KIA_UH60_Pilot", 1};
		};
		class AH64_GunnerOUT : AH64_Gunner {
			file = "\HWM_Air\anim\ah64_gunnerIn.rtm";
		};
		class KIA_UH60_Gunner : DefaultDie {
			actions = "DeadActions";
			file = "\ca\air\Data\Anim\KIA_UH60_Gunner.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
		class UH60_Gunner : Crew {
			file = "\ca\air\Data\Anim\UH60_Gunner.rtm";
			interpolateTo[] = {"KIA_UH60_Gunner", 1};
		};
		
		class KIA_UH60_Cargo01 : DefaultDie {
			actions = "DeadActions";
			file = "\ca\air\Data\Anim\KIA_UH60_Cargo01.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
		
		class UH60_Cargo01 : Crew {
			file = "\ca\air\Data\Anim\UH60_Cargo01.rtm";
			interpolateTo[] = {"KIA_UH60_Cargo01", 1};
		};
		
		class KIA_UH60_Cargo02 : DefaultDie {
			actions = "DeadActions";
			file = "\ca\air\Data\Anim\KIA_UH60_Cargo02.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
		
		class UH60_Cargo02 : Crew {
			file = "\ca\air\Data\Anim\UH60_Cargo02_V0.rtm";
			interpolateTo[] = {"KIA_UH60_Cargo02", 1};
			connectTo[] = {"UH60_Cargo02", 0.1, "UH60_Cargo02_V1", 0.1, "UH60_Cargo02_V2", 0.1, "UH60_Cargo02_V3", 0.1, "UH60_Cargo02_V4", 0.1, "UH60_Cargo02_V5", 0.1};
			equivalentTo = "UH60_Cargo02";
			variantsAI[] = {"UH60_Cargo02", 0.5, "UH60_Cargo02_V1", 0.1, "UH60_Cargo02_V2", 0.1, "UH60_Cargo02_V3", 0.1, "UH60_Cargo02_V4", 0.1, "UH60_Cargo02_V5", 0.1};
			variantAfter[] = {5, 10, 20};
			speed = 0.3;
		};

		class UH1H_Cargo02 : Crew {
			file = "\HWM_Air\Anim\UH1H_Cargo02.rtm";
			interpolateTo[] = {"KIA_UH60_Cargo02", 1};
			connectTo[] = {"UH1H_Cargo02", 0.1};
			equivalentTo = "UH1H_Cargo02";
			variantsAI[] = {"UH1H_Cargo02", 0.5};
			variantAfter[] = {5, 10, 20};
			speed = 0.3;
		};
		class KIA_UH1H_Gunner : DefaultDie {
			actions = "DeadActions";
			file = "\HWM_Air\Anim\KIA_uh1h_gunner.rtm";
			speed = 0.5;
			looped = false;
			terminal = true;
			soundEnabled = false;
			connectTo[] = {"DeadState", 0.1};
		};
	
		
	};
};