A very large map. Worth using for desert missions. The main city is not realistically layed out and the buildings are all the same. Also, no rocks ore vegitation are spread out across the map. The ground, however, looks good and has enough texture variation that one can judges distances well, even in the absence of objects.
Higly recommended over all. Fantastic frame rate!
If you want objectis, cities, rocks, vegitation, you might consider getting the Editor Update or addons for these objects and place them yourself.
does not work on version 1.05 but probably works on version 1.14 already on it but I did not play as big for me, is where to fly, well beyond the Polish troops fighting there
Wonderful script ! My only regret is that I can't find a way to stop/modify the fog (try to "damage 1" the generator-object, but the fog still continue). If you plane to modify your script, may be you could test the destruction of a non-human object (or the existence of the marker ?) to stop the fog ?
A very large map. Worth using for desert missions. The main city is not realistically layed out and the buildings are all the same. Also, no rocks ore vegitation are spread out across the map. The ground, however, looks good and has enough texture variation that one can judges distances well, even in the absence of objects.
Higly recommended over all. Fantastic frame rate!
If you want objectis, cities, rocks, vegitation, you might consider getting the Editor Update or addons for these objects and place them yourself.
can this work on Arma v1.05?
does not work on version 1.05 but probably works on version 1.14 already on it but I did not play as big for me, is where to fly, well beyond the Polish troops fighting there
Wonderful script ! My only regret is that I can't find a way to stop/modify the fog (try to "damage 1" the generator-object, but the fog still continue). If you plane to modify your script, may be you could test the destruction of a non-human object (or the existence of the marker ?) to stop the fog ?
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