Well done pack of extensive objects and structures. Many different objects that are not repeats of existing models and lots of new textures. Object and building packs are the most needed models out there and you guys have done well by bringing these to the community. There are however a few minor issues with the units not exactly lining up with the floors but other than that, all is fine. This so far is one of my favorites. Great work fellahs, any plans to fix the unit to floor alignment issues?
I'm sorry but i can't accept this pack as "final" product. Too many issues that seriously influence gameplay in a negative matter:
- Invisible walls (can't shoot through open spaces)
- "Paper walls" (shots go right through)
- Improper Geo LOD (Geo LOD walls are longer/wider than visual walls)
- Improper Roadway LOD/Geo LOD (fall through balcony)
Also some "cosmetical issues" like:
- unfinished texturing (no textures from inside although from outside it's concrete)
- ladder path doesn't follow ladder object
These issues doesn't affect all objects in the same matter. Please test each object for such issues before using it ingame.
Besides this, they look great and can be used for cinematics without limitation.
S.T.A.L.K.E.R. Clear Sky ...
Wonderful job SMERCH & Sarmat, a true delight for our the eyes! :thumb
Well done pack of extensive objects and structures. Many different objects that are not repeats of existing models and lots of new textures. Object and building packs are the most needed models out there and you guys have done well by bringing these to the community. There are however a few minor issues with the units not exactly lining up with the floors but other than that, all is fine. This so far is one of my favorites. Great work fellahs, any plans to fix the unit to floor alignment issues?
I'm sorry but i can't accept this pack as "final" product. Too many issues that seriously influence gameplay in a negative matter:
- Invisible walls (can't shoot through open spaces)
- "Paper walls" (shots go right through)
- Improper Geo LOD (Geo LOD walls are longer/wider than visual walls)
- Improper Roadway LOD/Geo LOD (fall through balcony)
Also some "cosmetical issues" like:
- unfinished texturing (no textures from inside although from outside it's concrete)
- ladder path doesn't follow ladder object
These issues doesn't affect all objects in the same matter. Please test each object for such issues before using it ingame.
Besides this, they look great and can be used for cinematics without limitation.
Total comments : 4, displayed on page: 4