version=11;
class Mission
{
	addOns[]=
	{
		"cacharacters",
		"boobytrap1",
		"desert",
	};
	addOnsAuto[]=
	{
		"cacharacters",
		"BoobyTrap1",
		"desert"
	};
	randomSeed=1216515;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.726860;
		year=2007;
		month=6;
		day=7;
		hour=11;
		minute=25;
	};
	class Groups
	{
		items=4;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2905.374268,17.440355,2869.739746};
					azimut=-52.208099;
					id=1;
					side="WEST";
					vehicle="SoldierWMG";
					leader=1;
					skill=0.600000;
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={2905.109375,17.435398,2870.576416};
					combatMode="WHITE";
					combat="COMBAT";
					expCond="sube";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2898.197998,19.281076,2877.822754};
					idStatic=4006;
					idObject=-1998436442;
					housePos=4;
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2912.037354,17.448454,2874.603027};
					azimut=-76.857597;
					id=2;
					side="WEST";
					vehicle="OfficerW";
					leader=1;
					skill=0.600000;
					init="this setunitpos ""down""";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2908.038330,17.428776,2874.976807};
					azimut=-100.112999;
					id=3;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this setunitpos ""middle""";
				};
			};
			class Waypoints
			{
				items=2;
				class Item0
				{
					position[]={2906.871094,17.422100,2875.292969};
					combatMode="WHITE";
					combat="COMBAT";
					expCond="sube";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={2897.646973,23.220329,2877.510498};
					idStatic=4006;
					idObject=-1998436442;
					housePos=3;
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
		class Item3
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={2916.549072,17.490545,2869.760986};
					azimut=300.171997;
					id=4;
					side="WEST";
					vehicle="SoldierWSaboteurPipe";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
			};
		};
	};
	class Vehicles
	{
		items=1;
		class Item0
		{
			position[]={2902.579346,21.219204,2876.829834};
			azimut=36.381901;
			id=0;
			side="EMPTY";
			vehicle="BoobyTrap1";
			skill=0.499708;
			text="carga";
		};
	};
	class Sensors
	{
		items=1;
		class Item0
		{
			position[]={2915.708496,17.473942,2872.610107};
			a=0.000000;
			b=0.000000;
			activationBy="JULIET";
			interruptable=1;
			type="SWITCH";
			age="UNKNOWN";
			text="Search in building";
			expActiv="sube = true";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=14128643;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroWin
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=8888323;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
class OutroLoose
{
	addOns[]=
	{
		"desert"
	};
	addOnsAuto[]=
	{
		"desert"
	};
	randomSeed=7135235;
	class Intel
	{
		startWeather=0.100000;
		forecastWeather=0.300000;
		year=2007;
		month=6;
		day=7;
		hour=8;
	};
};
