class CfgMusic
{
	sounds[] = {black_hawk_down_01,Alone01,Alone02,giz_Short_01};

		class black_hawk_down_01
		{
		sounds[]={sound};
		name="black_hawk_down_01";
		sound[]={\sounds\black_hawk_down_01.ogg,db+5,1, 0.4, 0,1,10};
		titles[] = {};
		};

		class Alone01
		{
		sounds[]={sound};
		name="Alone01";
		sound[]={\sounds\Alone01.ogg,db+5,1, 0.4, 0,1,10};
		titles[] = {};
		};
		
		class Alone02
		{
		sounds[]={sound};
		name="Alone02";
		sound[]={\sounds\Alone02.ogg,db+5,1, 0.4, 0,1,10};
		titles[] = {};
		};

		class giz_Short_01
		{
		sounds[]={sound};
		name="giz_Short_01";
		sound[]={\sounds\giz_Short_01.ogg,db+5,1, 0.4, 0,1,10};
		titles[] = {};
		};
		
};

