_marker = _this select 0;

_group   = grpNull;
_driver  = objNull;

while {true} do
{
   _sam = "BRDM2" createVehicle getMarkerPos _marker;
   _sam setPos getMarkerPos _marker;
   _sam setDir 90;

   _group = createGroup east;


   _gunner = _group createUnit ["SoldierECrew",[0,0,30], [], 0, "FORM"];
   _gunner setskill 0.1;
   _gunner setBehaviour "AWARE";
   _gunner moveInGunner _sam;
   _group selectLeader _gunner;


   _driver = _group createUnit ["SoldierECrew",[0,0,30], [], 0, "FORM"];
   _driver setskill 0.1;
   _driver setBehaviour "AWARE";
   _driver moveInDriver _sam;




   _disp = _sam;
   _posunit = 0;
   _ttype = ["Air"];
   _quantity = 24;
   _minrange = 100;
   _maxrange = 5000;
   _rof = 3;
   _pos = [0,1,2];
   _scan = 360;
   _mink = 0;
   _enemies = [west,sideEnemy];
   [_disp, _posunit, _ttype, _quantity, _minrange, _maxrange, _rof, _pos, _scan, _mink, _enemies, false, false, true, true]exec"mando_missiles\units\attackers\mando_patriot.sqs";




   while {canMove _sam} do
   {
      Sleep 4;
   };
   Sleep 60;
   deleteVehicle _driver;
   deleteVehicle _sam;
   deleteGroup _group;
   Sleep 2;
};
