_marker = _this select 0;
_type   = _this select 1;

while {true} do
{
   _a10 = createVehicle [_type, [getMarkerPos _marker select 0,getMarkerPos _marker select 1, 0], [], 0, "NONE"];
   _a10 setDir 270;
   _a10 SetVehicleInit "res = [This] execVM ""mando_missiles\units\mando_onlymandoones.sqf""";
   processInitCommands;
   group player reveal _a10;

   _a10 removeMagazines "4Rnd_Sidewinder_AV8B";
   _a10 removeWeapon "SidewinderLaucher";

   _a10 removeMagazines "6Rnd_GBU12_AV8B";
   _a10 removeWeapon "BombLauncher";


   while {alive _a10} do
   {
      Sleep 2;
   };

   splashonee = true;
   west_killed = west_killed + 1;
   publicVariable "west_killed";

   Sleep 2;
   splashonee = false;  
   Sleep 16;
   deleteVehicle _a10;
   Sleep 2;
};
