wtf do not eat contents?
The Scripting usage aint correct : 3. Create a trigger to detonate the claymore, activation code being: Code: x = [claymore_1] execVM "\claymore\scripts\manual_detonate.sqf" The Activation code should be : 3. Create a trigger to detonate the claymore, activation code being: Code: x = [claymore_1] execVM "pingu_claymore\scripts\manual_detonate.sqf" have pfun with it :-) Greetz Waxbutter+SD
Total comments : 2, displayed on page: 2
wtf do not eat contents?
The Scripting usage aint correct :
3. Create a trigger to detonate the claymore, activation code being:
Code:
x = [claymore_1] execVM "\claymore\scripts\manual_detonate.sqf"
The Activation code should be :
3. Create a trigger to detonate the claymore, activation code being:
Code:
x = [claymore_1] execVM "pingu_claymore\scripts\manual_detonate.sqf"
have pfun with it :-)
Greetz Waxbutter+SD
Total comments : 2, displayed on page: 2