Welcome to the AirDrop Expanded demo mission. This mission is intended to show you the mechanics of how I expanded Kronzky's AirDrop script to allow for custom cargo and human controlled drops rather than the orginial pre-scripted AI version.

This demo will walk you through the steps to spawn some cargo, load it onto the transport vehicle (a Littlebird in this case) then drop the cargo. See the Notes for more details.


I've attempted to make this script as standalone and modular as possible. The main options are controlled by the init.sqf. You can configure the following from there:

ADmindropheight = 70; // Configure min drop from height.
ADmaxdropheight = 150; // Configure max drop from height.
ADspawnpoint = "spawnpoint"; // This is the marker name for where you want to spawn your possible cargo.
ADspawnrange = 20; // This is the range around the spawn marker you want to be able to keep cargo.
ADloadedcargo = "loadedcargo"; // This is the marker name for where loaded cargo is stored.
ADvehicletypes = ["Car","ReammoBox","Barrels"]; // This is an array of vehicle types that can be transported as cargo.

Some "hidden" features of this script are mapmarkers which are placed when the item lands. Also should the vehicle be destroyed while cargo is "loaded" the cargo is destroyed as well.

The fuel barrels work too! Drive the tank over towards some and watch as it refuels!

About the Littlebird, well, sure, it's a little unrealistic that you'd drop a HMMWV from a LittleBird, but I sure do like that little helo and it's fast to get to altitude. I tried using the D-30 but it was too difficult to take off from Rahmadi!

Won't someone please release a C-130 addon? :)

I'm still pretty new to scripting in ArmA but hopefully this was done well and is a help to someone out there!

Spawn Cargo


Load Cargo


Drop Cargo


Land


Load Cargo Again


Blow Up Littlebird