:satisfied Great but you must fix a problem :| ! I don't know if it is the sever but downloading this takes actually more than 10 hours... It's not my connexion ( I have the optical fiber )! I had 90 % but my brother closed the computer by accidant. And I am not going to download it again as I have a lot to do. Please try and fix this ! I'm sure it is the best mod ever !!!
P.S. I live in Japan... Is it why it takes so Long ?
I really love this mod but i get some errors and i still don't forget than this is beta but here a little screen of the most annoying error than i get when i try to place some tanks and preview in the editor:
Overall, a good guess, I found the error for the Ammo box. I cannot open the Vilas's ammo box. Also a lot of guns icons disappeared. Please solve this problem. thx for this addon.:)
Royal Killer. In the beta release is was addressed there are older ArmA1 classes ported over that contain invalid crews. The best way for now is to spawn those equipment empty and then crew them in your missions. This will be fixed.
Also this morning I uploaded a fix to address the issue of infantry respawning in single player mode without proper weapons, also included code in the readme that addresses the same issue in multiplayer that can be added to missions by mission creators. Also added mortar classes to each parent class of US infantry.
There is only one mission yet. I would wait for the official 1.00 release that will contain a bunch of missions or just keep an eye out for people to post them.
Can you make unit groups so we won't have to make each unit -induvidual- US Army Infantry Squad -
12 men: Squad leader (Thompson submachine gun 'SMG', M1 carbine, or M1 Garand rifle), 10 rifleman (M1 Garand rifle), 1 automatic rifleman (BAR). Organized as: Able Team (2 scouts); Baker Team (5 rifleman), Charlie Team (3 rifleman + BAR). One rifleman per platoon would generally carry a bazooka in addition to his personal weapon. There were 3 rifle squads per platoon in a rifle company.
Yes! I've been waiting for this for ages, thank you! Downloading it now
1 gb! Fire fox is goona take forever to download this! Its worth it though
been waiting so long :3 Nice job guys, appreciate it!!
:satisfied Great but you must fix a problem :| ! I don't know if it is the sever but downloading this takes actually more than 10 hours... It's not my connexion ( I have the optical fiber )! I had 90 % but my brother closed the computer by accidant. And I am not going to download it again as I have a lot to do. Please try and fix this
! I'm sure it is the best mod ever !!!
P.S. I live in Japan... Is it why it takes so Long ?
Thank you for an answer :yes !!!!!
CBA need.
This is excellent, I've been waitin for a mod like this for ages, good job on finally completing it:)
Ive been working on a D-day campaign (with modern units) but I guess it's worthless now:p lol
Thanks again.:satisfied
R.M009
I really love this mod but i get some errors and i still don't forget than this is beta but here a little screen of the most annoying error than i get when i try to place some tanks and preview in the editor:

Oups ! Sorry ! It was a problem with my connexion !
:D
Best Mod ! Thank you so much !
Overall, a good guess, I found the error for the Ammo box. I cannot open the Vilas's ammo box. Also a lot of guns icons disappeared. Please solve this problem. thx for this addon.:)
Royal Killer. In the beta release is was addressed there are older ArmA1 classes ported over that contain invalid crews. The best way for now is to spawn those equipment empty and then crew them in your missions. This will be fixed.
Also this morning I uploaded a fix to address the issue of infantry respawning in single player mode without proper weapons, also included code in the readme that addresses the same issue in multiplayer that can be added to missions by mission creators. Also added mortar classes to each parent class of US infantry.
-Rip
More shots http://img266.imagevenue.com/gallery/loc435/47_1140_1267815180-50.php
Awsome mod guys!
Anyone know if there is server that will run a game using this mod?
There is only one mission yet. I would wait for the official 1.00 release that will contain a bunch of missions or just keep an eye out for people to post them.
What version of Arma 2 should this work on?
Can you make unit groups so we won't have to make each unit -induvidual- US Army Infantry Squad -
12 men: Squad leader (Thompson submachine gun 'SMG', M1 carbine, or M1 Garand rifle), 10 rifleman (M1 Garand rifle), 1 automatic rifleman (BAR). Organized as: Able Team (2 scouts); Baker Team (5 rifleman), Charlie Team (3 rifleman + BAR). One rifleman per platoon would generally carry a bazooka in addition to his personal weapon. There were 3 rifle squads per platoon in a rifle company.
Total comments : 30, displayed on page: 15