Grey Sky 1.02 - 14.10.2010

Welcome to my second SP-campaign attempt!
I started with this campaign a few months ago to kill some time and it turns out that i don't know if i'll finish this campaign someday.
So i just want to share the so far made progress with you, because i find these are four great missions which are really fun to play!
The quality of the missions increased since i learned a lot more about scripting.
I wanted these missions to be different from "usual" missions by adding roleplay elements and a few cool characters to it.
Also there are no "standard" cutscenes; you'll find yourself right inside the scenes and will experience them from the protagonists view only, like in "Harvest Red".
The whole campaign is based on small strike team action and survival in warzones with limited ressources and only a few friends.



Description:
Somewhere, sometime in the near future. You wake up. Pain goes through your body, you can smell burning fires and corpses.
Rain is dropping on your face, you're lying on grey, thin grass. A stranger pops up in your view.
He helps you up and now you can see the whole chrasite around you. A US chopper is scattered to pieces, dead soliders are burning on the ground.
Your leg hurts and you can't remember anything. The strange looking guy next to you tells you that you should come with him, that they don't have much time left.
You grab a pistol and follow him into the woods...

Grey Sky will put you into a post-atomic world where a few people try to survive the dangers of radiation and raiders. USA and Russia are nearly destroyed but still fighting at some places to get ressources and power.
You don't know who you are and why you woke up at the crashsite. You carry no nameplate and no dogtags. The only thing you have is a US uniform and a tattoo on your right forearm.
Now your task is to find out who you are and how to get back to your troops.



Features:
-4 playable missions!
-BIS conversation system!
-A.C.E. 2!
-Several characters with own personalities and goals!
-Cutscenes from 1st person perspective!
-Custom music!
-An exciting storyline!
-Small strike team action!
-Cool COD style snipermission!
-Apocalyptic atmopshere!
-Awesome environment effects!
-A large base with many people who are doing their daily business!
-A varied set of misions!
-Story takes place in Chernarus and Namalsk!



Known Issues:
-The big camp might affect the performance. If it's not playable anymore please contact me, maybe i can publish a "lite" version.^^
-Sometimes, when the teammates are out of ammo for their primary weapon they just take their pistol and won't move anymore. I don't know the reason but you can "fix" it by switching to them and get them new ammunition manually. 



Requirements:
-Arma 2
-Community Base Addons 			http://www.armaholic.com/page.php?id=6231
-Advanced Combat Environment Core	http://www.armaholic.com/page.php?id=8602
-Advanced Combat Environment eXtras	http://www.armaholic.com/page.php?id=8603
-Namalsk				http://www.armaholic.com/page.php?id=7781
-Desert Mercanaries and BlackOps	http://www.armaholic.com/page.php?id=6471 



Installation:
Put the "Grey_Sky.PBO" in your "arma 2\campaigns" folder. You may have to create the folder first!



Changelog:
1.00 - 12.10.2010
-Initial Release

1.01 - 12.10.2010
-FIXED: Removed invicibility and teleport option

1.02 - 14.10.2010
-FIXED: Mission ends now correctly when teammates die
-Non-ACE version released



Credits:
Mission editing and scripting by IndeedPete
Contact: pete.indeed@gmx.de or just PM me on the BI-Forums: http://forums.bistudio.com/member.php?u=53386



Thanks to:
Kronzky for his great Urban Patrol Script!

The developers of A.C.E. 2 - awesome job guys!

SchnapsdroSel for those cool Mercenaries and BlackOps!

Sumrak for the country of Namalsk - it's just perfect!

[KH]BabyAlien for his nice air strike script!

Mike84 for his awesome task hint function!

The BI-Forums for the answers to so many questions!

Bohemia Interactive Studios for this great game wich i sometimes love and sometimes really, really HATE! :)

 

Feedback is appreciated!
Have Fun! ;)