Good to see content already coming out for the game when it's only a few days old, I have a feeling that given the recent criticisms that addon/mod/mission makers will make or break this game.
In my version 1.02 of ArmA2, these missions seem to be missing one or two things. For the mission where you blow the bridge, I can laze the target from a grand out, but I don't get the option to call in the Harrier until I crawl to within 500 meters. That's fine, but it should be explained in the mission plan. Also, once the bridge is destroyed, I don't get any kind of Objective Complete indication. And there's no apparent Exfil location. There's a red X near to the NE of the bridge, but it's not marked as an LZ or anything.
For the sniper mission where I have to snipe the three Spetznaz officers, there's no photos of the officers and no indication of what time they are meeting nor which location. I low crawled toward the initial objective, but I didn't know who to shoot.
Haven't played the other missions yet, but they seem like a lot of fun. They just need some tweaking.
Of, forgot to mention, for the bridge blowing mission, the Harrier lingers around after he blows the bridge. Then he always gets shot down. I went to rescue him after he was shot down, but I have no way of teaming up with him. He just ignores me. If he were injured, I could carry him to the exfil point, but otherwise, he just keeps engaging foot soldiers and tanks with his MP5 until he dies.
W0lle,
Thanks for your contribution mate!
Good to see content already coming out for the game when it's only a few days old, I have a feeling that given the recent criticisms that addon/mod/mission makers will make or break this game.
Jamie.
Agree there...A real good convertion and to tell the truth, I have played your mod more than the original.
Nice work thanks
Dave
In my version 1.02 of ArmA2, these missions seem to be missing one or two things. For the mission where you blow the bridge, I can laze the target from a grand out, but I don't get the option to call in the Harrier until I crawl to within 500 meters. That's fine, but it should be explained in the mission plan. Also, once the bridge is destroyed, I don't get any kind of Objective Complete indication. And there's no apparent Exfil location. There's a red X near to the NE of the bridge, but it's not marked as an LZ or anything.
For the sniper mission where I have to snipe the three Spetznaz officers, there's no photos of the officers and no indication of what time they are meeting nor which location. I low crawled toward the initial objective, but I didn't know who to shoot.
Haven't played the other missions yet, but they seem like a lot of fun. They just need some tweaking.
Of, forgot to mention, for the bridge blowing mission, the Harrier lingers around after he blows the bridge. Then he always gets shot down. I went to rescue him after he was shot down, but I have no way of teaming up with him. He just ignores me. If he were injured, I could carry him to the exfil point, but otherwise, he just keeps engaging foot soldiers and tanks with his MP5 until he dies.
Very good mission pack.
8/10.
A couple of little things like 'piture not found error' but really good. ty!
Very nice. Thanks for these
Thanks for all the feedback.
New version added today, contains a lot of fixes and 2 new missions as well.
your other works were much better than this....
Thanks for this pack. I like it, I like this "nostalgic" feeling. :love
Thanks, great stuff.
Awesome, thanks for the update, 10/10.
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