I am a huge zombie fan. from old movies to new games. Lots of time was spent on ambience. Leave a comment and Let me know what you think. (Any bugs I will try and fix asap)
Thanks to many for all their scripts. Proper thanks given at game end.
But I did miss one. Thanks Tophe for your simple vehicle respawn script :). Thanks Bi forums and the wiki . (without those i would have been lost). Also thanks Armaholic for the site and Big for putting up with my crazy uploads (Sorry XD).
A few tips:
If you don't have the "inject antidote" action but have an antidote (Put the antidote back in the truck then grab it again. do this a couple times if needed and you will get the option)
Turning up your brightness all the way makes for a nice viewing experience NV goggles has its appeal also.
There is a "Clean" Option on radio bravo that kills off any zombie farther than 150 meters from any player. Use this if you are experiencing lag to "clean" the map. The bodies will be deleted shortly after and will help performance (there is an auto cleaner already in game that auto kills any zombies farther than 450 meters from any player in game).
Use boats for mission 1 or it may get rough.
Aim for the head.
Dogs suck (they are fast and quick turning, watch out for them)
Team work (These spawns are big and the zombies are tricky they will get your back if your friend isn't)
Your not safe in buildings (zombies can run through walls just like any ai in arma2 can, upstairs is your best bet)
Enjoy the map. (Have fun, communicate with your teammates via von, teamspeak or just simple text chat. no one likes a solo act in arma)
Final notes:
I`m not scripter I made everything here on my limited knowledge with no help. so please be kind XD.
The undead mod is big.. But it's also the best acting and looking zombies i've seen for arma 1 or 2. Well worth it for the zombie lover.
Please tell me what the tast is/objective?
What do we do?!
Theres no indication what so ever of what we have to do and also we walked and boated around the island for hours finding no zombies, just insurgents with guns...... I dont get it?
Seemed so good, but nothing happens.
okay no worries got it working, one critisism is that it only works if someone plays as squad leader! Which we didnt do the first time, so that kinda wrecked it lol
Somone should always be the Squad leader. I even wrote that at mission one.
Every AO has a marker. Mission one is save the civs. its a blue marker. you must read the hint and check your map to see where your going. there wil be a marker added to the map every time a new mission comes up.. when mission is finished the marker will turn green or disappear.if you dont see the markers maybe map glitched but i haven't seen that happen at all. Just follow the markers everyone. and remember to read the hints.
mission 1: save the civs. head for the blue marker. rescue the civs in the houses in the blue marker area. return the civs to the new marker at base.
mission 2: destroy the compact lab. find the red marker and destroy the target at it.
mission3: destroy the mobile research vehicle. find the red marker and destroy the target at it.
mission4: kill the insurgant base. clean out the red marker area of all enemy.
mission5: Find the document in the hotel.. got to the hotel in the red marker area and find the documents in one of the rooms on one of the floors of the hotel.
mission5: hold the town and clean out the infected for a given amount of time at the red marker.
mission6: blow up the 2 smoke stacks at the viral processing plant.. find the red marker and the 2 smoke stacks and blow them up.
mission7: kill the insurgant madman and his gang.. find the red marker and kill the boss and his buds..
mission8: hold the airport and wait for heli extraction.. look for black marker at north airport and hold there.
There is plenty of "indication what so ever of what to do" you pay attention I already did all the work lol.
this is all really straight forward all. the only way i cant see you figuring it out is if your not paying attention. so please do read the hints and head for the markers. Enjoy the map :)
Version 1.96 added marker text to help you find the way. Also added boat transportation for the heck of it. few other fixes and ambience additions. you have to search for the civilains. There are 2 groups of 2 civialians for a total of 4 civilians. Find both for a special treat later in game.
As i said in my comment there was no indication of what to do BECAUSE we didnt play as squad leader, which you shouldnt have to do!
not hard to code it in so the objectives work even if noone takes SL slot.
Anyway its pretty good otherwise cheers :)
I'm done creating/editing this mission. if you like you have full permission to modify it yourself, just give me credit for the original mission build and the people whos mods i used i make it.
Dam! First objective: Save civilians. I go to the town and like.......40 zombies appear all together + you can´t save. How can someone manage to kill them? I suppose it is related with that mk-16 you can deploy...but do you use it only once or you can pick it back after? Because it i have to do this more than once without mk....bad thing!
(Only in this first town(before being massacred) almost all the squad was going out of ammo).
Puff....tried with MK, and i still continue saying this is impossible..... how can u manage to kill 60+ zombies which are together with 10 guys? And this is only the first step lol.....that would be vehicle task! And all without saving...it is okay to make things a bit hardcore, but this is too much. In last chance i could get an sniper full of ammo, go to one of those wooden towers and spend 30 mins shooting them(and i should still have a lot of luck, cuz most of then and "runner" zombies). But this would still be first part....is this suppose to be done in 10 hours with maximum difficulty? Not to talk about lag! Not much computers can handle all that amount of characters!
the client has the same mods loaded (exactly the same and same version)
got error: you can't play/edit this mission because it's dependent on downloadable content etc.. : ACEX_RU_C_VEICLE
i got this PBO in \Arma 2\@ACEX_RU\addons\ in the dedicated server and also on the client
The dedicated server and the clients have same version of:
Same version of ACE2_1.12 (stable or RC i don't remeber the right name)
Same version of Undead mod 0.84
Same version of Panthera 2.61
Funny thing is that on a Listen server the mission give the same error but pressing on continue everything work fine (have tested the mission alone on listen server, so I don't know if something don't work)
I am a huge zombie fan. from old movies to new games. Lots of time was spent on ambience. Leave a comment and Let me know what you think. (Any bugs I will try and fix asap)
Thanks to many for all their scripts. Proper thanks given at game end.
But I did miss one. Thanks Tophe for your simple vehicle respawn script :). Thanks Bi forums and the wiki . (without those i would have been lost). Also thanks Armaholic for the site and Big for putting up with my crazy uploads (Sorry XD).
A few tips:
If you don't have the "inject antidote" action but have an antidote (Put the antidote back in the truck then grab it again. do this a couple times if needed and you will get the option)
Turning up your brightness all the way makes for a nice viewing experience NV goggles has its appeal also.
There is a "Clean" Option on radio bravo that kills off any zombie farther than 150 meters from any player. Use this if you are experiencing lag to "clean" the map. The bodies will be deleted shortly after and will help performance (there is an auto cleaner already in game that auto kills any zombies farther than 450 meters from any player in game).
Use boats for mission 1 or it may get rough.
Aim for the head.
Dogs suck (they are fast and quick turning, watch out for them)
Team work (These spawns are big and the zombies are tricky they will get your back if your friend isn't)
Your not safe in buildings (zombies can run through walls just like any ai in arma2 can, upstairs is your best bet)
Enjoy the map. (Have fun, communicate with your teammates via von, teamspeak or just simple text chat. no one likes a solo act in arma)
Final notes:
I`m not scripter I made everything here on my limited knowledge with no help. so please be kind XD.
The undead mod is big.. But it's also the best acting and looking zombies i've seen for arma 1 or 2. Well worth it for the zombie lover.
Please tell me what the tast is/objective?
What do we do?!
Theres no indication what so ever of what we have to do and also we walked and boated around the island for hours finding no zombies, just insurgents with guns...... I dont get it?
Seemed so good, but nothing happens.
okay no worries got it working, one critisism is that it only works if someone plays as squad leader! Which we didnt do the first time, so that kinda wrecked it lol
Somone should always be the Squad leader. I even wrote that at mission one.
Every AO has a marker. Mission one is save the civs. its a blue marker. you must read the hint and check your map to see where your going. there wil be a marker added to the map every time a new mission comes up.. when mission is finished the marker will turn green or disappear.if you dont see the markers maybe map glitched but i haven't seen that happen at all. Just follow the markers everyone. and remember to read the hints.
mission 1: save the civs. head for the blue marker. rescue the civs in the houses in the blue marker area. return the civs to the new marker at base.
mission 2: destroy the compact lab. find the red marker and destroy the target at it.
mission3: destroy the mobile research vehicle. find the red marker and destroy the target at it.
mission4: kill the insurgant base. clean out the red marker area of all enemy.
mission5: Find the document in the hotel.. got to the hotel in the red marker area and find the documents in one of the rooms on one of the floors of the hotel.
mission5: hold the town and clean out the infected for a given amount of time at the red marker.
mission6: blow up the 2 smoke stacks at the viral processing plant.. find the red marker and the 2 smoke stacks and blow them up.
mission7: kill the insurgant madman and his gang.. find the red marker and kill the boss and his buds..
mission8: hold the airport and wait for heli extraction.. look for black marker at north airport and hold there.
There is plenty of "indication what so ever of what to do" you pay attention I already did all the work lol.
this is all really straight forward all. the only way i cant see you figuring it out is if your not paying attention. so please do read the hints and head for the markers. Enjoy the map :)
Version 1.96 added marker text to help you find the way. Also added boat transportation for the heck of it. few other fixes and ambience additions. you have to search for the civilains. There are 2 groups of 2 civialians for a total of 4 civilians. Find both for a special treat later in game.
As i said in my comment there was no indication of what to do BECAUSE we didnt play as squad leader, which you shouldnt have to do!
not hard to code it in so the objectives work even if noone takes SL slot.
Anyway its pretty good otherwise cheers :)
I'm done creating/editing this mission. if you like you have full permission to modify it yourself, just give me credit for the original mission build and the people whos mods i used i make it.
Dam! First objective: Save civilians. I go to the town and like.......40 zombies appear all together + you can´t save. How can someone manage to kill them? I suppose it is related with that mk-16 you can deploy...but do you use it only once or you can pick it back after? Because it i have to do this more than once without mk....bad thing!
(Only in this first town(before being massacred) almost all the squad was going out of ammo).
Anyway, good ambientation :)
Puff....tried with MK, and i still continue saying this is impossible..... how can u manage to kill 60+ zombies which are together with 10 guys? And this is only the first step lol.....that would be vehicle task! And all without saving...it is okay to make things a bit hardcore, but this is too much. In last chance i could get an sniper full of ammo, go to one of those wooden towers and spend 30 mins shooting them(and i should still have a lot of luck, cuz most of then and "runner" zombies). But this would still be first part....is this suppose to be done in 10 hours with maximum difficulty? Not to talk about lag! Not much computers can handle all that amount of characters!
Can't make it work on a dedicated server..
this is my command line for the server
"D:\game\Arma 2\arma2oaserver.exe" -cpucount=2 -exThreads=1 -port=2302 -name=server -config=serverconfig\server.cfg -cfg=serverconfig\basic.cfg -profiles=serverconfig -mod=@ACE;@ACEX;@ACEX_RU;@ACEX_SM;@ACEX_USNavy;@CBA;@panthera;@undead"
the client has the same mods loaded (exactly the same and same version)
got error: you can't play/edit this mission because it's dependent on downloadable content etc.. : ACEX_RU_C_VEICLE
i got this PBO in \Arma 2\@ACEX_RU\addons\ in the dedicated server and also on the client
The dedicated server and the clients have same version of:
Same version of ACE2_1.12 (stable or RC i don't remeber the right name)
Same version of Undead mod 0.84
Same version of Panthera 2.61
Funny thing is that on a Listen server the mission give the same error but pressing on continue everything work fine (have tested the mission alone on listen server, so I don't know if something don't work)
Any help please?
Total comments : 10, displayed on page: 10