Looking good, but not quite finished.
I played it briefly today offline and can give you some feedback regarding Mercs objective.
1. Don't forget to mention that one will need the mercs addon to launch the mission.
2. Links in the notes isn't working (clicking on them doesn't take you to the point on the map).
3. Mercs need some AA capabilities, one AH64 is enough to clear the whole compound clear.
4. Spawning at base would be more challenging
5. Need ground transport.
6. All selected objectives has their markers in SW corner of the map.
There is ground transport - there are several Hummers, motocyles and ATVs, they should be at the Cars maker indicated in the briefing information. The markers always work fine for me. Sorry about not mentioning the BB_Merc addon - honestly forgot that was there. "Spawning at base would be more challenging" - not sure I understand what you mean as it already has respawn @ base.
With the Mercs having no AA its due to the fact that some End conditions are designed to be easier than others. There are currently 4 end triggers which means you can replay it and try other different objectives or different tactics (especially with the added paramenters). For those hardcore people they can even parachute out of an Osprey rather than inserting via helicopter.
Looking good, but not quite finished.
I played it briefly today offline and can give you some feedback regarding Mercs objective.
1. Don't forget to mention that one will need the mercs addon to launch the mission.
2. Links in the notes isn't working (clicking on them doesn't take you to the point on the map).
3. Mercs need some AA capabilities, one AH64 is enough to clear the whole compound clear.
4. Spawning at base would be more challenging
5. Need ground transport.
6. All selected objectives has their markers in SW corner of the map.
BTW cheers for the mission Trooper.
This missions also requires BB_Mercinaries, though this is not listed
Thanks for the comments.
There is ground transport - there are several Hummers, motocyles and ATVs, they should be at the Cars maker indicated in the briefing information. The markers always work fine for me. Sorry about not mentioning the BB_Merc addon - honestly forgot that was there. "Spawning at base would be more challenging" - not sure I understand what you mean as it already has respawn @ base.
With the Mercs having no AA its due to the fact that some End conditions are designed to be easier than others. There are currently 4 end triggers which means you can replay it and try other different objectives or different tactics (especially with the added paramenters). For those hardcore people they can even parachute out of an Osprey rather than inserting via helicopter.
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