Thanks for the mission, I will be playing more of these if you are going to continue the story line.
About the mission: It really could benefit from some voice acting, that would help with immersion a lot. Maybe couple of larger size patrols, at the moment i engaged everything I saw :D .
Can you make intro skipable or an autosave after disembarking?
I thought bomb maker was just a random civilian, can you make him more obvious or what to do with him, maybe a picture of him in the briefing?
Loved the little twist at the end! :yes
Overall well executed and bug free mission!
Lets start at the end:
1. Bug free. glad to hear.
2. The 'little twist" I plan to add another playable to help with that :D
3. Bomb maker. Cool I will figure something out for him.
4. Skip the intro after all my hard work..lol. I will work on that. save game is easy enough and is a miss on my part. Should have been there.
5. More patrols....ok. I figured it was kinda easy being wide open. Maybe a script where the AI hunts you after you complete an objective is in order....
6. So your volunteering your voice then? lol... I am thinking of making a campaign. If do I will add voice.
7. Second mission is in the works. I am working on making it a little more sandbox ie you can choose who you take on missions, equipment etc. So how you go about it will be up to you. thinking 5-6 missions.
KK, I like to be given freedom as to what and when to do as long as the objectives are clear enough, so thumbs up from me about where are you planning to go with this.
Enemy rushing the attacked objectives sounds cool!
About the voice acting, sure, I have never done this before but I can lend you my voice, I can do English, Russian and Latvian (if it's any use lol ) and in different voices thanks to ASUS software which came with the soundcard ;) so I could cover couple of voices.
PM me if you want to go ahead with this.
Thanks for the mission, I will be playing more of these if you are going to continue the story line.
About the mission: It really could benefit from some voice acting, that would help with immersion a lot. Maybe couple of larger size patrols, at the moment i engaged everything I saw :D .
Can you make intro skipable or an autosave after disembarking?
I thought bomb maker was just a random civilian, can you make him more obvious or what to do with him, maybe a picture of him in the briefing?
Loved the little twist at the end! :yes
Overall well executed and bug free mission!
MikeDawg,
Thanks for the feedback.
Lets start at the end:
1. Bug free. glad to hear.
2. The 'little twist" I plan to add another playable to help with that :D
3. Bomb maker. Cool I will figure something out for him.
4. Skip the intro after all my hard work..lol. I will work on that. save game is easy enough and is a miss on my part. Should have been there.
5. More patrols....ok. I figured it was kinda easy being wide open. Maybe a script where the AI hunts you after you complete an objective is in order....
6. So your volunteering your voice then? lol... I am thinking of making a campaign. If do I will add voice.
7. Second mission is in the works. I am working on making it a little more sandbox ie you can choose who you take on missions, equipment etc. So how you go about it will be up to you. thinking 5-6 missions.
KK, I like to be given freedom as to what and when to do as long as the objectives are clear enough, so thumbs up from me about where are you planning to go with this.
Enemy rushing the attacked objectives sounds cool!
About the voice acting, sure, I have never done this before but I can lend you my voice, I can do English, Russian and Latvian (if it's any use lol ) and in different voices thanks to ASUS software which came with the soundcard ;) so I could cover couple of voices.
PM me if you want to go ahead with this.
Total comments : 3, displayed on page: 3