Unfortunately this mission isn't working with ACE2, because in the opening scene the tank firing is hurting the surrounding people, the player is only hurt but more importantly the team leader is being killed, therefore the mission is not proceeding anymore and stuck at the first waypoint (e.g. chopper never arrives etc.).
Maybe you can repair that by adding a switch in the script so that in case ACE2 is present, everyone uses earplugs. Maybe this particular ACE2 feature can just be disabled by a script command. Or just move the people away from the tank a bit.
Unfortunately this mission isn't working with ACE2, because in the opening scene the tank firing is hurting the surrounding people, the player is only hurt but more importantly the team leader is being killed, therefore the mission is not proceeding anymore and stuck at the first waypoint (e.g. chopper never arrives etc.).
Maybe you can repair that by adding a switch in the script so that in case ACE2 is present, everyone uses earplugs. Maybe this particular ACE2 feature can just be disabled by a script command. Or just move the people away from the tank a bit.
Apart from that, a cool mission, well done.
Hi, i think that the missions whiout any mods its better than a list of mods, in this case ACE, ACEX, CBA, etc

But i dont have any problem if you made the missions whit ACE
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