i use vop sound on ace II but will it also work without aceII ?? as for the directions it said that it will no addons required but when i try this without ace II the game gives an error??
so i want to know if there is a possible way to make it work without ACE II then i want to know how?? thanks
Its one of the best sound mods.With me, never fails that first shot after being 10 or 15 mts without shooting anything. When i shoot the sound mod never fails.
Congrats;)
for some reason i don't hear a differense betwean the scars of bi and vop sound .... i'm not sure whats going on i installed it the same way like i did in the past, all the also the silensers on the M4 etc just sound like they are not silensed the pistols are working fine, all the other guns related to arma II working fine to ...
Hey this mod is GREAT! Just a few things, can you update the cqc vairents of the mk16 and the mk16 holo w/grenade launcher? and mke the silenced weapons, you know, actually silenced? if you put these in IT WOULD BE AWESOME (well, MORE AWESOME)
theres a problem with this mod,on user made missions,i cant save when im playing: Cannot play/edit this mission as vop_guns has been deleted this is the bug that shows up when i try to load a save,even if the mod is running fine.Its weird,vo.2 i think you should check that out,its an annoying bug.
This sounds great! I have one problem though...

Whenever I go and play a mission, I get this: Cannot play/edit this mission as vop_guns has been deleted
It still lets me play them though so it doesn't matter too much, just a bit annoying.
Oh, it also says at game start up that it requires Ace something, can't remember the full name...
Thanks for the hard work anyways!
Please expand to cover BAF weapons!
Hi, the Mk16 CQC versions still use the default OA sounds, otherwise, the soundmod is pretty awesome!
If you do happen to be looking for 25mm gatling gun samples, here's one.
http://www.youtube.com/watch?v=EM82Vuq3PdM
Thank you for your soundpack!
No doubt the best sound mod for OA, but the Mk16 CQC versions uses default OA sound. Thanks!
i use vop sound on ace II but will it also work without aceII ?? as for the directions it said that it will no addons required but when i try this without ace II the game gives an error??
so i want to know if there is a possible way to make it work without ACE II then i want to know how?? thanks
The good addon of thanks, but at crews of technics a sound remains old (((
Its one of the best sound mods.With me, never fails that first shot after being 10 or 15 mts without shooting anything. When i shoot the sound mod never fails.
Congrats;)
for some reason i don't hear a differense betwean the scars of bi and vop sound .... i'm not sure whats going on i installed it the same way like i did in the past, all the also the silensers on the M4 etc just sound like they are not silensed the pistols are working fine, all the other guns related to arma II working fine to ...
maybe this is because of the last OA update??
regards
great soundmod makes arma much better - if you don't have it already, download it. That's an order!
Hey this mod is GREAT! Just a few things, can you update the cqc vairents of the mk16 and the mk16 holo w/grenade launcher? and mke the silenced weapons, you know, actually silenced? if you put these in IT WOULD BE AWESOME (well, MORE AWESOME)
Impressive on your sound! But most G36 various still use default OA sound when ACE running, please fix.
theres a problem with this mod,on user made missions,i cant save when im playing: Cannot play/edit this mission as vop_guns has been deleted this is the bug that shows up when i try to load a save,even if the mod is running fine.Its weird,vo.2 i think you should check that out,its an annoying bug.
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