TGW RAH-66 Commanche readme
---------------------------------
This pack is an update of modEmMaik's DKMM RAH66 Comanche (http://www.armaholic.com/page.php?id=7132) to OA standard. Many of the bugs with the original model have also been fixed, and several new features (like damage states for the body) have been applied. The original texture has been changed, and a template has been provided. The overall skin may be changed using hiddenSelectionsTextures.
		hiddenSelections[]={"camo1", "custom_map"};
		hiddenSelectionsTextures[]={"\modem_dkmm_rah66\data\rah66_body_co.paa", "\modem_dkmm_rah66\data\maps\desert.paa"};

The main gun has two magazines to choose from, "modem_dkmm_500Rnd_XM301" (500 rnd magazine) and "modem_dkmm_320Rnd_XM301" (320 round magazine). As a note of realism, the planned loadout would have been more commonly 320 rounds.

Changes from the original:
	- Fixed the wreck falling into the ground
	- Fixed hits on hull displaying as mud impacts
	- Fixed lack of proper penetration values for different parts of the aircraft
	- Fixed weapon display names
	- Added limited translations for several mod objects (weapons, descriptions, etc)
	- Removed USAC faction; variants that were once USAC are now part of the BIS US Army faction
	- Skins swapped; USMC now has green scheme skin, while US Army has default gunmetal grey skin
	- Added flare countermeasures
	- Added OA radar and lock warning systems
	- Added thermal mapping on the vehicle skin
	- Added new fire modes for XM301
	- Added thermal imaging and zeroing for the gunner
	- Improved rotor blur
	- Improved fire geometry
	- Improved rvmat settings
	- Made use of some of the sound files provided in the original mod
	- Reworked inheritencies of many mod objects
	
	
This mod requires Combined Operations (ArmA2 + OA) to work properly.



Known issue:
None at the moment


Credits: 
	- DKM-Mod team for original model
	- modEmMaik & Cyborg11 for giving permission to modify the model
	- [GLT]Myke and zGuba for lots of help and pointers
	- SGT_SAVAGE for the new rotor and engine sounds
	
	

The Game Wardens
http://thegamewardens.net/

Xeno426 (xmorph@gmail.com)