While the dependency is not so much an issue, i have discovered a bug: BUK commander is sitting with his head reversed at owl-like unnatural angle of 180 degrees.
Nothing in the pack breaks warfare buildings, so it must be something else. SA3 is frankly very easy to avoid, try using chaff and flares. It did shoot down the F117 stealth fighter over Bosnia so it isn't a trivial system. Try employing bvr tactics against it. Thanks for comments!
I'm sorry but this is silly trying to troubleshoot by posting in the rating system. The pack is played weekly on different MP servers and no one else, ever, has reported this issue. In fact the Patriots are quite the savior of the local base in our MP server :) Unfortunately I cannot assist with "it is broken" as the bug report. Please post details on the forum so it can be investigated. Thanks!
Thx a lot once more! In my @Pook folder I have lots of other "Pook stuff" too - is it OK to handle it like that or may it cause problems (some BTR are not working ever since Pook / Rangemaster / BAFX)!?
You can put it into the @POOK folder, there should be no problems. HOWEVER do keep in mind that eggbeast is trying to make a single huge download to keep it "convenient" for the average user. Therefore the stuff in this mod will be part of the Rangemaster download as well. I have taken great care not to break things, so you could in theory copy these newer files over the same exact files in the @Rangemaster folder... if you know what you're doing ;) There is some work being done still on the Rangemaster, so you will surely see a big update to that mod, with these latest files, sometime in the next few weeks.
Is TOR based on citizenship model?
Besides, adding total conversion mod dependency for a single texture is at least ridiculous.
While the dependency is not so much an issue, i have discovered a bug: BUK commander is sitting with his head reversed at owl-like unnatural angle of 180 degrees.
@Daredgoezfasta
wow you're a lot of fun aren't you?
Thx a lot once more but recently I'm experiencing heavy probs with the DL! Either not working at all or VERY slow.
Patriot causes a bug, making all warfare building indestructible.
Great mod but man the Sa-3 or S-125 is almost impossible to avoid even with countermeasures you should check that up!!
Nothing in the pack breaks warfare buildings, so it must be something else. SA3 is frankly very easy to avoid, try using chaff and flares. It did shoot down the F117 stealth fighter over Bosnia so it isn't a trivial system. Try employing bvr tactics against it. Thanks for comments!
I've tested it on a clean game, and guess what, the bug is still there.
I'm sorry but this is silly trying to troubleshoot by posting in the rating system. The pack is played weekly on different MP servers and no one else, ever, has reported this issue. In fact the Patriots are quite the savior of the local base in our MP server :) Unfortunately I cannot assist with "it is broken" as the bug report. Please post details on the forum so it can be investigated. Thanks!
Thxs for this update!
Can you make this mod compatible for Arma 3, ? please :(
Thx a lot once more! In my @Pook folder I have lots of other "Pook stuff" too - is it OK to handle it like that or may it cause problems (some BTR are not working ever since Pook / Rangemaster / BAFX)!?
Could this be ported to Arma 3 cause 3 lacks SAM equipment, especially soviet era stuff?
You can put it into the @POOK folder, there should be no problems. HOWEVER do keep in mind that eggbeast is trying to make a single huge download to keep it "convenient" for the average user. Therefore the stuff in this mod will be part of the Rangemaster download as well. I have taken great care not to break things, so you could in theory copy these newer files over the same exact files in the @Rangemaster folder... if you know what you're doing ;) There is some work being done still on the Rangemaster, so you will surely see a big update to that mod, with these latest files, sometime in the next few weeks.
Hope all this makes sense! :D
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