[quote=Bobby2][/quote] Hmmm.. Havent downloaded yet, but You could try the "moveInTurret" command. For example, name the AC130 "Spectre". Then make your air crew, each of them playable. Then in each of the units init lines, put "this moveInTurret [Spectre,[0]];" For each of the crew, you could change the number from 0 - 3 or how ever many weapons are on the plane
This is just awesome! The only thing that misses is the Sign :( Would be great if could do that tho :)
can you shoot out of it?
How do you use this in the editor. Gunner positions were on the ground static? Better instructions please.
and who is the bikey???
[quote=Bobby2][/quote] Hmmm.. Havent downloaded yet, but You could try the "moveInTurret" command. For example, name the AC130 "Spectre". Then make your air crew, each of them playable. Then in each of the units init lines, put "this moveInTurret [Spectre,[0]];" For each of the crew, you could change the number from 0 - 3 or how ever many weapons are on the plane
Awesome mod, just wish there were instructions!
http://www.youtube.com/watch?v=bqdIwKGNjJo how did this dude animate the ramp?
Also. Awsome mod! Looking forwooard to more.
i can't get the plane to move! 'Q' starts the engines but then it wont accelerate! is there a fix to this?
There is no sound when the rounds impact the ground only when the cannons fire. Is there a fix?
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