Nice work, fairly simple but enganging and challenging. Although it seems the the two primary targets are placed so that the only qualified firing posistion is behind the rock at the bottom of the gulch south of the base. As soon as you start scouting the targets, you quickly realize that this is the only position where you can confirm both targets hit, and it limits the decisions you have to take, leaving you with a feeling that the shot was built around that position. But it was still great fun take down those targets, including the jeep patrolling the compound, and racing of to look for the scuds. Just downed your Warlords mission, and looking forward to it. Cheers mate, and keep up the good work
This was a great mission! I really enjoyed playing it. Played it with a friend in coop-modus and it was a great mission. Kind of hard at the beginning, but we made it. I hope you're going to release some more missions in future for OA. Thanx for this one!
Also, the insertion does not work in multiplayer. Old bug that I thought mission makers would be aware of by now and work around in one way or another :(
Good mission and we really enjoyed it.
I would recommend making it at night for a bit more realistic feel, as you are sneaking around the base.
Good mission.
Nice work, fairly simple but enganging and challenging. Although it seems the the two primary targets are placed so that the only qualified firing posistion is behind the rock at the bottom of the gulch south of the base. As soon as you start scouting the targets, you quickly realize that this is the only position where you can confirm both targets hit, and it limits the decisions you have to take, leaving you with a feeling that the shot was built around that position. But it was still great fun take down those targets, including the jeep patrolling the compound, and racing of to look for the scuds. Just downed your Warlords mission, and looking forward to it. Cheers mate, and keep up the good work
Hi Wolle!
This was a great mission! I really enjoyed playing it. Played it with a friend in coop-modus and it was a great mission. Kind of hard at the beginning, but we made it. I hope you're going to release some more missions in future for OA. Thanx for this one!
Regards, Winters
This mission overwrites the nil variable, which causes all kinds of trouble. Easily fixable if you just replace all nil= to hNil= or something.
Fixed version:
http://rapidshare.com/files/408846941/Co02_DisruptiveBehaviour.Zargabad.pbo
Also, the insertion does not work in multiplayer. Old bug that I thought mission makers would be aware of by now and work around in one way or another :(
Total comments : 6, displayed on page: 6