Great job Thomson! One thing I'd like to see is instead of just a "go there" objective when you choose "Give me an objective" but have a seize the area objective instead (or in addition to). I've only played 10 times so there could be more variability in the objectives but I haven't seen it yet.
Cheers mate, good to see you're still going strong, I've played flashpoint chernarus, sara and sara lite and i'll be looking forward to this one. Works very nicely for setting up a quick dynamic firefight or patrol, but I'd like to see some resupply points, with a couple of weapons crates, so one can choose armament and stock up on munitions.
Very good but ...how say jpinard, they could be more variability in objective, i'll hope you work for next version allready, this mission is a great idea.
Excellent, best single player i have tried so far (most replayability) and huge potential, but with a few annoying problems. The first is ammo. Random ammo boxes or some other way of replenishing my 12.7 sniper rifle would be great. The mags goes emtpy quickly when you try to shoot down choppers.
Also, I would love to have a particular man to kill as "objective", instead of simply reaching a certain place. Some random dude, maybe a well protected colonel or civilian in suit or something. (Or just clearing an area of enemies) It would keep the motivation up to play up for much longer. If i knew how to make these changes, I would do it immediately. Please, please please do it for me and everyone else who ever will download this! Other type of objectives would also be fun, but without the lame ones that the armory suggests. (or even better, let us choose what type of missions to get)
Still playing and replaying these missions they are so good. However there are a couple of things that would make it even more enjoyable:
1/ Is there any chance of a first aid script being added to allow squad medics to automatically heal their AI squadmates and to allow you to heal injured soldiers you come across? It always feels a bit mean to pass an injured comrade and have to ignore his plight.
2/ BluFor AT and AA soldiers seem reluctant to engage AI targets automatically but attack player in AFV no problem. A bug?
3/ I know I've asked before but any chance of an Isla Duala version pleaaase?
Hi thomsonb, just downloaded and played your action SP missions - they are excellent! But could you please add the option (or make it default) that you spawn with your team? (like it does when you choose Respawn and your team are very close to you) as currently I find myself bounding accross miles of emptyness before reaching a few team members still alive!
Just a suggestion I hope you might take on board :)
This is very cool, thank you!
I like it a lot
Great job Thomson! One thing I'd like to see is instead of just a "go there" objective when you choose "Give me an objective" but have a seize the area objective instead (or in addition to). I've only played 10 times so there could be more variability in the objectives but I haven't seen it yet.
Cheers mate, good to see you're still going strong, I've played flashpoint chernarus, sara and sara lite and i'll be looking forward to this one. Works very nicely for setting up a quick dynamic firefight or patrol, but I'd like to see some resupply points, with a couple of weapons crates, so one can choose armament and stock up on munitions.
Hi,
Very good but ...how say jpinard, they could be more variability in objective, i'll hope you work for next version allready, this mission is a great idea.
dalia
This is great, thank you
This mission is great!!! Please, develop...
this is awesome i love it i survived for ten hours and 43 minutes once. is there gonna be a zargabad one soon?
Very enjoyable mission. Any chance of adding the BAF to the NATO side?
Awesome mission, im still playing it since i downloaded it ages ago
Excellent, best single player i have tried so far (most replayability) and huge potential, but with a few annoying problems. The first is ammo. Random ammo boxes or some other way of replenishing my 12.7 sniper rifle would be great. The mags goes emtpy quickly when you try to shoot down choppers.
Also, I would love to have a particular man to kill as "objective", instead of simply reaching a certain place. Some random dude, maybe a well protected colonel or civilian in suit or something. (Or just clearing an area of enemies) It would keep the motivation up to play up for much longer. If i knew how to make these changes, I would do it immediately. Please, please please do it for me and everyone else who ever will download this! Other type of objectives would also be fun, but without the lame ones that the armory suggests. (or even better, let us choose what type of missions to get)
It would be even better if you added artillery support
Great mission
Really enjoy these missions. Any chance of a Duala based version using the Alfrenian and Molation units please?
Still playing and replaying these missions they are so good. However there are a couple of things that would make it even more enjoyable:
1/ Is there any chance of a first aid script being added to allow squad medics to automatically heal their AI squadmates and to allow you to heal injured soldiers you come across? It always feels a bit mean to pass an injured comrade and have to ignore his plight.
2/ BluFor AT and AA soldiers seem reluctant to engage AI targets automatically but attack player in AFV no problem. A bug?
3/ I know I've asked before but any chance of an Isla Duala version pleaaase?
Thanks for your work.
Hi thomsonb, just downloaded and played your action SP missions - they are excellent! But could you please add the option (or make it default) that you spawn with your team? (like it does when you choose Respawn and your team are very close to you) as currently I find myself bounding accross miles of emptyness before reaching a few team members still alive!
Just a suggestion I hope you might take on board :)
Great work btw!
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