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CAT Afghanistan Revisited
version 1.0 (3-03-2004)

Released by Agent Smith
Original addon by CAT_SHIT_ONE
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I. Credits

CAT_SHIT_ONE - objects, base island, textures, lots of stuff
Robbo - objects
Agent Smith - object bug fixing, map update

Additional thanks go to Leone, MIA Crew, Nomad Mod and everybody else involved into development of this great addon.
Special thanks to WRPTool authors.

Important notice!!!
THIS RELEASE IS NOT AUTHORIZED BY CAT_SHIT_ONE OR NOMAD MOD.
I tried to contact the author, with no luck and Nomad Mod is no longer active.
Some time ago MIA Mod was asked to prepare this update and I've taken the freedom to do it for them.
I hope nobody will sue me for releasing this update. :)

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II. Changes log

In the beggining I was just going to fix some original CAT's objects for use on the island prepared by MIA Mod. Then, I started tweaking island a bit. Eventually, I decided to do a major island rework. In 3 days, using WRPTool, I managed to achieve the effect, that'd take months with the old WRPEdit. Please keep in mind that this was only a side effect of another project, so don't be too picky and enjoy what you get! ;-)

The following changes were introduced:
- Major config cleanup and tweaking.
- Quite a few missing faces and missing textures on object models were fixed. 
- A number of additional resolution LODs was added to selected objects in order to improve performance.
- No object files were removed, so this version is backwards compatibile with previous versions. This means that any 3rd party islands using these objects should work without problems.
- Everything that was on the map in version v3 is still there, exactly where it was (for mission compatibility reasons).
- Terrain relief remains (almost) the same (for mission compatibility reasons).
- No additional addons were used (due to compatibility reasons!).
- All ground textures reverted to BIS resistance ones (file size cut down to ca. 35MB).
- All the buildings are now available in Mission Editor.

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III. New features
When working on the map, I tried to think about different possible mission scenarios. As a result, the updated version gives you plenty of possibilites to ambush your enemy on mountain passes, raid opium plantations and military base, conduct large-scale urban operations, set up and destroy terrorist training bases, use planes for air support and many, many more.

- 1 new big city, 5 new villages and a number of smaller settlements scattered all over the island.
- All cities have Afghan names now.
- New post-Soviet airbase with functional ILS (landing autopilot).
- New post-Soviet style military base.
- Several opium plantations added.
- Simple road network connecting settlements and the airbase.
- Thousands of rocks, bushes and shrubbery added all over the island.

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IV. Known bugs

- incorrect transition textures in some places on the map - sorry, it's WRPTool fault. :-P
- GeoLOD problems with a lot of diffrent models - don't have time to fix them all... :-(
- probably a lot more bugs... still it's much better than the previous version. :-D
- ....

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V. Instalation

CATIntro.pbo goes into your addons folder (you can put it into any modfolder too). anims folder has to go into either "OperationFlashpoint\addons" or "OperationFlashpoint\Res\addons".
OFP version 1.85 or higher is required to play. The latest version is recommended.

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VI. Disclaimer:

All models are intelectual property of their respective authors.

This is an unofficial addon. You know the drill: "You use this addon at your own risk. Neither BIS, Codemasters nor anybody else can be held responsible in case the use of this addon results in any problems". You have been warned.

Not tested on animals. ;-)

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Contact Agent Smith via PM at BIS official forums:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=fa48298f2f6fa140dd31cc2385502318;act=Profile;CODE=03;MID=97-1038930337