_posDrop = _this select 0
_velocity = _this select 1
_lifeTime = _this select 2
_intensity = _this select 3
_object = _this select 4

; Fire
[_posDrop, [0,0,0], _lifeTime, _intensity, _object] exec "fx\fire.sqs"

; Spark
[_posDrop, _velocity, _lifeTime, _object] exec "fx\spark.sqs"

; Smoke
[_posDrop, _velocity, _lifeTime, _object] exec "fx\smoke.sqs"