Creates a marker all at once.
| _markerName | Name of marker to create [String] |
| _position | [Array: [x, y]] |
| _shape | ”ICON”, “RECTANGLE” or “ELLIPSE” [String] |
| _size | [Array: [width, height]] |
| ”GLOBAL” | Add for a global marker, but leave out for a local marker. |
| ”PERSIST” | Add for persisting global marker to JIP players. Implies “GLOBAL” when included. |
| ”BRUSH:” | e.g. “Solid” |
| ”COLOR:” | e.g. “ColorRed” |
| ”TEXT:” | e.g. “Objective Area” |
| ”TYPE:” | e.g. “Pickup” |
Name of the marker [String]
// simple marker creation _marker = ["markername", [positionX,positionY], "Rectangle", [sizeX, sizeY]] call CBA_fnc_createMarker; // Color yellow _marker = ["markername", [positionX,positionY], "Rectangle", [sizeX, sizeY], "COLOR:", "ColorYellow"] call CBA_fnc_createMarker; // Global marker - will be visible to all players currently ingame _marker = ["markername", [positionX,positionY], "Rectangle", [sizeX, sizeY], "COLOR:", "ColorYellow", "GLOBAL"] call CBA_fnc_createMarker; // Global persistent marker - will be visible to all players currently ingame, and also to JIP players _marker = ["markername", [positionX,positionY], "Rectangle", [sizeX, sizeY], "COLOR:", "ColorYellow", "PERSIST"] call CBA_fnc_createMarker;
Sickboy (sb_at_dev-heaven.net) 6thSense.eu Mod